simulated primality

we just want to feel human again

I was at the gym this morning and couldn’t help but notice something: Isn’t it kinda weird that humans now have these indoor spaces called gyms where all we do is lift artificially heavy objects a few times a week? Our ancestors were more ripped than us without ever needing to do pull-push-legs; they actually just moved around and lifted things in their natural lifestyle. Yeah, I know it’s hard to imagine but you had to physically move to survive back then.

This is a broader pattern I’ve been seeing. There are primal human needs that humans satisfied in their lives earlier but can’t satisfy anymore, and so we construct “simulations” to fulfill these instead.

If you think about it, we see these simulations everywhere:

In general, thinking through the lens of Simulated Primality will prove to be an effective way to identify things that produce outlier outcomes. It involves asking two simple questions:

For (1), there are a few things that are clear. Humans need to feel like they belong in a tribe, but we are becoming increasingly lonely. We need to feel productive and view ourselves as providers. But there’s going to be less work to do and less stability around traditional careers because of automation, devaluation of fiat, etc. We need to take care of offspring, but we’re not having enough babies anymore.

Given this, here’s a few things I’m bullish on for the decade ahead:

Yes, there will be more “organic” products that try to fill these gaps (i.e. apps that help people join meetup groups and find in-person experiences). But I think the digital form factor wins; people want to fulfill their needs in the lowest-effort and cheapest way, and it’s hard to compete with digital-native products on that.

Again, the products that will win here don’t need to actually help people build community or make them productive, they just need to make people feel like they do. Hopefully reading this post made you feel more “productive” too.